[page=Introduction]
First, Install the game from the CD. Ok,..thats easy. Then, ..unzip the mod file inside a folder, with internal dir structure (if the zip have dirs, dont kill these!). ![]()
Download a mod you want to install either manually or through NMM. (Follow this tutorial if you don't know how to download mods) NMM-Installation: First make sure NMM (Nexus Mod Manager) is installed. Then simply double-click the mod in the 'Mods' tab of NMM after it has finished downloading your mod. It will now begin to install your mod.
Most mods will expand to one .esp file, and a few dirs. Move that to the 'Data Files' directory. That directory already may have some esp files.
That where other mods. If you need to overwrite files, do it for readme, etc.. but avoid overwriting old mods :D (renaming is Ok).
Then you need to start Morrowind from the launcher (this is 'Morrowind Launcher.exe' from the parent dir), go to 'Data Files', look into listbox, and check the name of your new mod (will be added to all other mods).
CAVEAT:
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The new mod will change your future savegames, so removing the mods May (or not) break these savegames. If everything goes wrong, try to click 'yes' and 'follow', and avoid 'no'. If you sucesfully loaded a savegame, often saving to other name can fix everything,... loading from the new savegame will not show warnings.
This is my first Tutorial. Sorry for his crappyness and my bad english.
Introduction
Mod Organizer, created by Tannin, in itâs prime was easily the most functional mod managing tool available. It allows for all expected mod management functions as well as being able to see what mods overwrite each other, what files within each mod overwrite each other and ways to resolve them all. You can manage multiple profiles for the same game and set up mods differently for each. M.O. even allows you to keep your gameâs Data folder completely untouched to avoid having to reinstall the game due to potential user errors. The list of M.O.âs functionality goes on and we will cover it all in this series.
Mod Organizer, the 32bit version as that is what we are covering, can be utilized for 4 games. Fallout 3, Fallout New Vegas, Oblivion and Skyrim the 32bit version. This is because M.O. itself is 32bit and does not function for 64bit games. Also, when it comes to Oblivion Mod Organizer can properly manage the game but there are more than a few extra steps. I personally use Wyrebash for TES4 so for me, Mod Organizer handles three games. There will never be a time that I donât use M.O. for them.
Thank you to Tannin for creating Mod Organizer and maintaining it for so long. Thank you to the STEP wiki community for all of their guides and forums on M.O. and for personally teaching me this application inside and out. Letâs get it installed.
PreInstallation
-Launch the Game: Before anything else, make sure that you have actually launched the game in question from itâs default executable to establish system registries and file paths. If you havenât Mod Organizer will not be able to properly detect the game. Guides for how to not only install, but to also show you what each game setting does, for each game that M.O. can be used with are linked in the description for your reference. (Fallout 3, Fallout New Vegas, Oblivion)
âMicrosoft.net framework 4.0 : Most users will already have this installed to their system. M.O. does not explicitly require the framework to function but many installers, among other things, will not work without it.
âMicrosoft Visual C++ Redistributable Package (x86) : windows 10 users will need to have this installed to avoid the noted âPython not installed or foundâ errors.
Installation
Navigate to the official Mod Organizer nexus page.
Within Main Files select download manually beneath the 1.3.11 Installer. The installer will download to your systems default, or designated, location. Double-click the installer to begin.
If a Security Warning window opens select Run. At the Setup Window select Next> . Select I Agree. At the Choose Components window leave all the activated checkboxes as they are and be sure to also activate Handle Nexus Links, which allows Mod Organizer to utilize nexusmods DOWNLOAD WITH MANAGER feature for mods that provide it. Otherwise all mods will have to be downloaded to your systems default location using the download manually hyperlink and then installed via the Toolbarâs, âArchive Tabâ, manual installation option. When finished here select Next>.
At the Choose Install Location window select Browse⦠. Navigate to the game folder, of the game, that you are going to be installing Mod Organizer for. For this example I will be installing M.O. for Fallout 3.
So Iâll navigate to: Steam/steamapps/common/<and then into the gameâs folder>
Select Make New folder. Name the folder Mod Organizer. The reason that we are doing this is because you need one copy of Mod Organizer for each game that you plan on using it with. If you install M.O. elsewhere it will become very easy to confuse files and forget specific security steps that will be covered shortly.
When the folder is created and highlighted select OK. Select Install. Once the installation process has concluded select Finish.
As mentioned, if using Mod Organizer for multiple games you will need to perform this process for each of them, installing a new and additional copy into each game folder.
Once installation has finished Mod Organizer will auto-launch. If you receive a Message of the day window select OK. At the Show Tutorial window select No. Mod Organizer will then open and be ready for use. For now, leave it open.
Initial Setup
â Create Shortcut: You are going to use the main M.O. interface a lot. Navigate to the Mod Organizer folder: Steam/steamapps/common/<game folder>/Mod Organizer. Right-click the ModOrganizer.exe . Send a Shortcut to your Desktop.
â Register w/ Nexusmods: if you have yet to do so you will need to create an account with nexusmods to get the most out of Mod Organizer. Accounts are free. When signing up for Nexus, if you donât want a pay option, simply do NOT activate any of the pay options and choose Create Account at the bottom of the registry page.
â Link MO w/ Nexus: At the top left of the interface, on the ToolBar, select the Settings, âWrench and Screwdriverâ tab. Open the Nexus tab. Activate the checkbox for Automatically Log-In to Nexus. Enter your nexus Username and Password.
At this point if you forgot to select the Handle Nexus Links checkbox during installation select the Associate with âDownload with managerâ links button. This, as well as entering your Log-In info, will allow you to use nexusmods DOWNLOAD WITH MANAGER function. There will be no visual or audible confirmation when selecting the button. Simply click it. Once you have done so select OK.
From the Toolbar, select the Nexus Tab, âGlobe Iconâ, to be brought to back to Nexus via Mod Organizer. This will finalize the connection between the two. To prepare for the next step download a mod. Yes, download a mod. Any mod. It doesnât matter what one. We arenât even going to install it. We are doing this because after the first time that we download a mod Mod Organizer will register the available nexus servers allowing us preference in future use. For those with the option we are now going to set up our prefered servers.
Open the Settings Tab again. Open the Nexus tab. At the bottom, in the Known Servers pane, the Nexusmods servers will now be detected. If you donât have a Premium account you may only be able to use the CDN (free) option. Click on the server closest to your geographical location. Select it and drag and drop it into the right, Preferred Servers, pane. From now on M.O. will attempt to use this server before any others to assure the fastest possible mod downloads. Once finished select OK to save your changes.
â Archive Invalidation: Archive Invalidation allows Mod Organizer to get around Bethesdaâs Data folder timestamps to assure proper mod functionality throughout your entire modding experience.
Mod Organizer is now installed, properly setup and we are ready to start playing and modding our games with it.
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